Last Hand Standing
Everyone else is trying to get rid of their cards. You win by being the last player still holding any.
108 cards · 2–5 players · about 20 minutes
Most shedding games ask you to empty your hand first. Card Keeper inverts it: running out is how you lose. Play a card and you are one closer to the door.
So the cards everyone else dreads become the ones you want. Capture takes cards from an opponent. Draw +3 fills your own hand. A Shield stops someone emptying you. And if you are down to your last few cards, the deck quietly hands you more — the game keeps you alive right up until it doesn't.
The deck is about to go to print and the game is in closed playtesting. There is a browser version, but it is not open yet.
If you would like to play an early copy — especially if you are near Ghent and can sit at a table with it — come and say hello.
Join the Discordor email hello@playcardkeeper.com